Return of the Simurgh Creative Process


For this TTRPG, I have decided to use BFB SRD created by Tyler Crumrine. BFB SRD is relatively story focused and encourages players' creative process and that is exactly what I wanted for my game. It's also much simpler in terms of gameplay since it requires cards and doesn't involve many character stats, which leaves more time for players to focus on their encounters and stories. The Thousand and One Nights and other middle eastern, Turkic, and Circassian tales and myths were the main inspiration behind this game. I wanted to create a fantasy world that is centered around more Eastern themes rather than Western fantasy elements that we all love and like to use. This of course took a lot of research and exploration of those themes and helped me reconnect with both my childhood and culture along the way. 

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Return of the Simurgh TTRPG (3).pdf 860 kB
Mar 09, 2022

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